![]() Script error, "Project Brutality 3.0 Test 1-21-18.pk3:decorate/weapons/slot1/melee. Have also tried the Project Brutality 3.0 Test 1-21-18.pk3 build and get this error message. Unexpected '0.3' in definition of 'PB_Weapon' "weapon.bobrangex" requires an actor of type "Weapon" Script error, "Project Brutality v3.0b (Dec 22nd 2018).pk3:actors/weapons/c" line 14: Parent type 'PB_WeaponBase' not found in PB_Weapon Script error, "Project Brutality v3.0b (Dec 22nd 2018).pk3:actors/weapons/c" line 11: brutal doom64 also includes a custom hud of its own to look like doom64's hud. The marine puts the helmet on and you see the helmet for a split second and then is disappears.so maybe thats an issue with GZDoom then?ĮDIT: Just tried Zandronum with the latest build on github and get this error message and the game wont start. my only guess would be to make sure to load it AFTER brutal doom 64. Hmm im using GZDoom at the moment with Project Brutality and seems to work fine, bar the missing helmet hud not working. If you want to use the 'full helmet' HUD (from the Brutal Dooms Player Options) you may have to scale it to fullscreen (from the hud scaling options). ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |